Okay, I will admit I have put far too many hours in on this game this past weekend so here are my responses.
It's just typical Bethesda stuff: texture glitches, NPC pathfinding goofs, last night I was running around blasting ghouls with an invisible shotgun. Haven't run into any game-breakers yet.
I hate that bug. Happened three times. Pipboy doesnt show up either. Just close game entirely and re-run. All better.
Are there any perks in Fallout people recommend getting early? I remember in FO3 there was a perk (can't recall the name) that you got at level 4 I think that enabled you to get 2 skill points per level up instead of 1. Does that still exist? I thought that was the biggest no-brainer in that game. I looked through the list of perks and didn't see anything like that.
I figured I would start with the gun related perks plus the locksmith/hacking style perks and some of the scrounger-related perks. Any others that make life easier in the Wasteland?
I found that the hacking/lockpick/first level of the bullet finding one/and the weapon,armor,science ones. After that when i had free points i boosted the pistols/rifles. I am pretty badass with a fully moded 10mm pistol (need more 44 ammo for the 44 pistol) and a sniper rifle.
I think the plus/minus signs indicate that the item is stronger/weaker than what you currently have equipped.
I too am unsure about the storms. Have only been through one so far at the wicked shipping facility. Had hoped one would roll through while at sanctuary so I could see if holing up in the root cellar did anything to protect. For me, everything turned an eerie green. Every time the lightening would flash I'd a radioactive ping.
As of now I am about 12 hours in and, I do have a few complaints.
1.) I never did hearthfire in Skyrim and if it is anything like settlement building in Fallout I am glad. so far, I hate this part of the game. Tried building fences around sanctuary and it is crap. Damned near fenced 90% of the island and got nothing on defense. Then I learned it's not even necessary. Scrapped all the fence and placed a few turrets and done.
2.) I've had a 16 damage hardened pipe pistol. One of the highest damage weapons I've got and even ghouls are bullet sponges despite using VATS.
3.) The save feature has glitched on me 4 times now with a corrupt save. I've tried deleting old saves and they keep coming back. Fortunately I've always had an autosave and not lost much.
1)Agreed, luckily you can put that off til later. I added a few turrets and the requested beds/water/generator/plants (basically you want the defense higher than resources).
2) aim for the head. Mod up the 10mm or make the pipe pistol into a sniper rifle and wander around hitting the VATS button. good scope and you can manually zoom and kill.
It's a measure of how that weapon or armor compares to what you currently have equipped. The more plus/minus signs there are, the better/worse it is in that stat.
So far, I've avoided them by getting in a covered shelter until my Geiger counter stops ticking, although it seems like the lighting still gives a slight ping no matter what. Yesterday, I just picked up a hazmat suit, so next time a storm pops up, I'll see if I can run around unhindered.
Yes, thats what the +,++,+++,-,--,--- means
Hazmat suit doesnt fix it. You still get like 1 rad/sec during the lightning
I am about 20 hours into Fallout. I have some pretty kick ass weapons. I've done several missions and cleared several big facilities. Some notable areas: (Don't read ahead if you feel you wish to explore these on your own)
The Car factory near Lexington: Lots of raiders, I was way undergeared for the massive number of them coming at me at the time. Still cleared them. Haven't spent the time to clear the massive amount of scrap material around the interior of that whole facility! Its HUGE!
The police side mission: If you hear a local distress call from a police station. I highly advise doing it! The NPC does most of the work. You just have to tag along and solve a couple small puzzles. In the end he rewards you with one of his personal weapons (my current go-to weapon for most battles). And an option to join them. I said unsure because of the requirements put towards me that felt like it would eliminate some options from other parts of game play. But I can go back and take him up on his offer anytime too.
I still haven't gotten to Diamond City. I've spent a long time exploring the north-west part of the map and clearing areas and building up and moding my items.
I've read some fairly interesting reviews that talk about how players have tried playing with different distributions of their skill points to try and figure out if there were any "Throw Away" points. One player even played with only Charisma and Luck maxed out. Went through the game talking people into things like giving him all of their money and then he would buy from them using the money they just gave him. Basically the story boiled down to you could play through with only charisma and luck. And any game that makes sure that every point is worth something and you can play exactly how you want is well worth it. It makes me look forward to playing through multiple times (If I ever have time for that)
Yeah I had to wait a few levels to do the car factory. Snipe from afar and a good powered pistol, always sneaking (slow walk not fast walk) and you should be good.
Join the brotherhood. Youc an get some good stuff from them.
I'm trying to figure that mechanic out as well. I've noticed Garrett likes it when you mod your guns (he also disliked when I gave the old lady a hit of Jet, but didn't stop being my companion over it), and the reporter chick liked when I ran my mouth off to a snooty woman up in the stands of Diamond City.
I'm guessing if they like you enough, it brings up side quests like in New Vegas?
The like dislike thing. I read somewhere that a special perk/ability is granted when your companion is maxed out on how much they like you. Not just like, but like like.
I've only learned what happens when someone dislikes what you do. So far, it only means you lose the companion option.
I'm also still figuring out Dogmeat. He "notices" things a lot, I've yet to figure out WTF he's "noticed". He also "finds" things. He's found a lot of sh!t but I've only ever once found what it was. He once found something and then came back to me with a helmet. Dropped it at my feet. All the other times it's been a mystery because I saw nothing.
Dogmeat is a PITA. I like him, but I hate companions in these games. The bastards always get in the way and give away my sneakiness.
As for him finding things, if it is loose (like a weapon from a fallen foe) he will bring it to you, if it is in a container he will 'point' at it. They really need a map marker for him though so you can find him. They also need to make a "where is the damn raiders corpse that I shot from 200 yards out? He had a missile launcher I want?" highlighter or something.