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I'm at least 4-5 hours in and I still have not seen a sex scene yet. Disappointed...

Don't expect XXX, but there is a lot of softcore "porn" in this game. More than I have ever seen on any other (console) game. Seems like ere'where you go in the late stages of the game there is some nekkid chick.
 
980 Ti or nothing!

Haha, I think that card's bigger than my PC case, requires more slots than my motherboard has, and draws more power than my PSU puts out...

Did I hear correctly that there might be a hardcore survival mode added to FO4? Might be my time to put in more than an hour if that is the case.

If there's no NV-style hardcore/survival mode (need to eat, drink, and sleep; healing is over time rather than instant; ammo has weight; few other little things; but no permadeath like other hardcore modes) when I finally buy FO4, I'll have to find a mod for it. Watching my brother run around with a couple hundred thousand rounds in his pockets, more caps than he'd ever be able to use, and still picking up every semi-valuable item he came across so he could sell it for more caps (he maxed barter at the expense of melee and unarmed... BARTER!) in his non-HC New Vegas game was pretty depressing. No challenge to it...
 
The Brutal Things You Can Expect In Fallout 4's New Survival Mode
http://kotaku.com/the-brutal-things-you-can-expect-in-fallout-4s-survival-1761087723

Dang, that sounds awesome, although now I'll probably have to dig up mods to allow quicksave (maybe) and fast travel, and then push myself to avoid using them as much as I can. I rarely use fast travel in Fallout games, but once you've been across the entire wasteland a half dozen times and you've got dinky little sidequests pinballing you back and forth, it's just a grind. As for quicksave, I like the idea of playing without regular saves, but I also like to have a backup for when things get bad... Also, try explaining to your irritated wife that yes, you are trying to stop playing but you just have to find a place to save your game. I still remember the day in tenth grade when I made my parents and some friends of the family wait an hour and a half to go out to dinner because of an endless FF7 story scene and the subsequent lack of a save point anywhere in the vicinity.

I like a good survival mode like this where the game picks up a bit of realism and challenge, but I guess I like it up to a certain extent and then I want to fall back on some of the basic comforts of video gaming.
 
Finally finished FO4 after 155 hours.
Starting with Witcher 3, much different game than the previous incarnations.
Only level 4 and just finished the first world, now am opened up to a much bigger play area. Big world, reminds me of Red Dead Redemption with the horseplay, trails, hanging bodies, and bandits everywhere.
Any tips on how to level properly, if I wonder off the main quests I get slaughtered by enemies 10 levels higher than me.
 
Dang, that sounds awesome, although now I'll probably have to dig up mods to allow quicksave (maybe) and fast travel, and then push myself to avoid using them as much as I can. I rarely use fast travel in Fallout games, but once you've been across the entire wasteland a half dozen times and you've got dinky little sidequests pinballing you back and forth, it's just a grind. As for quicksave, I like the idea of playing without regular saves, but I also like to have a backup for when things get bad... Also, try explaining to your irritated wife that yes, you are trying to stop playing but you just have to find a place to save your game. I still remember the day in tenth grade when I made my parents and some friends of the family wait an hour and a half to go out to dinner because of an endless FF7 story scene and the subsequent lack of a save point anywhere in the vicinity.

I like a good survival mode like this where the game picks up a bit of realism and challenge, but I guess I like it up to a certain extent and then I want to fall back on some of the basic comforts of video gaming.

Want a real challenge? XP play FFX on ps2 with no memory card. I quit playing the game for a year because I died when you fight Seymour on the mountain cliff. That is probably the only game that made me damn near cry myself to sleep out of frustration. I was on the phone with my girlfriend and had to get off to phone. I was so upset that all I told her was "I gotta go... I just died." then hung up the phone. Of course she couldn't call back because it was midnight during an era where teens used land lines, and your parents were rich if you had a cell phone. Needless to say she was mad at me haha
 
Any tips on how to level properly, if I wonder off the main quests I get slaughtered by enemies 10 levels higher than me.

Stay with the main quests. If you wander you risk being slaughtered by high level opponents but, this is not always the case. If you take combat slowly, you can defeat high level foes.

And do level the crossbow some. It does help in water.
 
Is Witcher any good? When it was released, I heard it was kind of wonky.

I like it. I had never played any of the others but found this one enjoyable. Huge landscape to play in, decent combat mechanics (took a while to get used to) for a sword game, amazing storyline, and varied quests.

It did not always feel like a "go get this" type game to me.

Don't recall ever having a game breaking bug either. I did have one quest I could not complete because of a bug, but it did not break the game.
 
Don't recall ever having a game breaking bug either. I did have one quest I could not complete because of a bug, but it did not break the game.

Is the loot system or character development worth anything or is it just story? Stories get skipped through for me, ain't nobody got time fo dat.
 
Is the loot system or character development worth anything or is it just story? Stories get skipped through for me, ain't nobody got time fo dat.

For me, it was a solid game all around. Not sure what you are asking. Loot system was typical of just about any game in that I always had more to sell than I needed, higher level weapons were easily found but limited by player level. Character development was typical of any RPG, IMO, level up and boost a stat.

If anything about the game was frustrating it would be adjusting to the combat system. This game forces you to parry and blend melee with magic. On some of the lower level foes you can just hack-n-slash, but higher levels and you have to time your blows, use potions effectively, and use spells in order to win the battle.
 
For me, it was a solid game all around. Not sure what you are asking. Loot system was typical of just about any game in that I always had more to sell than I needed, higher level weapons were easily found but limited by player level. Character development was typical of any RPG, IMO, level up and boost a stat.

If anything about the game was frustrating it would be adjusting to the combat system. This game forces you to parry and blend melee with magic. On some of the lower level foes you can just hack-n-slash, but higher levels and you have to time your blows, use potions effectively, and use spells in order to win the battle.

That all actually sounds right down my alley. Can't stand boring combat and linear loot system. Might have to give it a shot, think I saw it on sale somewhere. Thanks man.
 
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