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I find it funny that you play games to be disappointed in the most extreme way possible.

For me, dying in The Long Dark is kind've fun. Whether you slowly succumb to the elements or get suddenly mauled by a bear or frozen to death by a surprise blizzard while you're gathering firewood, you come out of it excited to start up again, because each playthrough you learn a little more of the game world - where everything is and how to survive - and the next time you start up you're better prepared to survive a little longer than the time before.

It's still in alpha, too - eventually there will be a bigger game area and a story mode to play through as well.
 
Annnnnnnd I'm officially out.

Enjoy your playthrough of Skyrim 2: The Wastelands.

I'm sure that when I get the game I'll be excited about building settlements, but it sounds like the pits to read about it. If I wanted to build settlements, I'd play Minecraft or Terraria. Definitely not making me more excited to play Fallout 4...
 
I'm sure that when I get the game I'll be excited about building settlements, but it sounds like the pits to read about it. If I wanted to build settlements, I'd play Minecraft or Terraria. Definitely not making me more excited to play Fallout 4...

I agree. Building the settlements is not really fun for me, but thats the beauty. You don't have to do it at all to play the game. You can just make the gas station your home base as it is abandoned, maybe build a defensive turret or 6 and just continue the other quests not bothering with the Minuteman quests after leading them to Sanctuary. Or so I believe. I pretty much when I gain a new town just connect them to the others, build some defenses and make sure that whoever is there has food and water and leave them to their own devices.
 
Definitely not making me more excited to play Fallout 4...

Agreed. Reading about nuts, bolts and not being able to connect fences was a bigger turn off than I thought. Now I get home and look at FO4 next to Black Ops, think about the clunky graphics and just go shoot people for an hour on Blops.

I'll get bored enough to sit through some of it eventually.
 
Definitely not making me more excited to play Fallout 4...

I have no intention to focus on settlements any more than the game requires.

Unfortunately, collecting all this sh!t is still necessary for weapon and armor mods and that is kind of fun.

I still prefer FO3.
 
I havent fooled with settlements yet. I want to play the game. I went through the minutemen plot line where it teaches you what to do but I do not care for that now. Every so often you need to go back and kill some raiders but the game lets you know and you can fast travel over there. Played last night. Still time flies by in that game. On my way to Vault 94? There Caits mission is so I can get another follower and another mission.
 
Food, water, enough beds, and build 4-6 turrets......Good enough.
So far I have been 'called' back to Sanctuary once because of attack. The turrets seem to do a good job.
 
Anyone else feel bad about killing the Scavengers? I mean, I'm just a scavenger myself...

I kill everyone.

[Random dude walks up]

Me: Oh hey buddy, what's up?

RD: I buy and sell dogs. Want to sell your dog?

Me: Haah, no thanks.. byeeee.

RD: Glaaaar, sell me jor dawg.

Me:
giphy.gif
 
You think I can't watch porn and play Fallout at the same time?

I'll just let you all know that there's a "fap-boy" mod that replaces your pip boy.

I wont tell you more than that to make it sound like a bigger deal than it actually is.
 
Word of advice, which I discovered the hard way:

Saving the game isn't something you can come back to if you allow a second person to play a separate character. The new character's autosaves will OVERWRITE your manual saves, causing you to lose all that progress.

EDIT

False alarm: there's a button (on the PC, it's T) you can press to switch between the saves of individual characters.
 
Word of advice, which I discovered the hard way:

Saving the game isn't something you can come back to if you allow a second person to play a separate character. The new character's autosaves will OVERWRITE your manual saves, causing you to lose all that progress.

EDIT

False alarm: there's a button (on the PC, it's T) you can press to switch between the saves of individual characters.

My nephew pointed that out. That is good that its a entirely separate. There should me no way that it'll erase all your progress. I need better armor. I die too quickly and sometimes do not realize how low health I am
 

I agree that a lot of the RPG aspects are very simplified to a more FPS style (similar to the progression of the Mass Effect trilogy).

While I'm not near the point yet, I do have worries about the lack of level cap turning things into "God Mode", and when I level up, there's no feeling of strategy when selecting one perk vs. another, just "eh, I'll get that one next time." Why make a stealth build or a tank build when you can be good at everything?

I've also noticed what they said about the false impression of choices and the way they shoehorn you into following the same path more or less. I've been putting off the main story for a while, but I've been in situations where every speech option leads you to the same end result, with only slight variations in the dialogue.

So yeah, I like the game on its own merits, but as a Fallout game it falls short in some respects.
 
Not sure why, but when I responded to an attack at one of my settlements (Abernathy farm), one of the settlers turned on me after the SuperMutants were all dead. Not sure why, as I didn't use anything with explosive or splash damage (used a recon .50 sniper rifle for the whole fight), and the only things I hit were big, green, and shooting at me in the first place.

No biggie. Killed that settler, then killed the rest when they got mad at me for defending myself. The recruitment beacon will bring more. In the meantime, I need to build more fences.
 
Not sure why, but when I responded to an attack at one of my settlements (Abernathy farm), one of the settlers turned on me after the SuperMutants were all dead. Not sure why, as I didn't use anything with explosive or splash damage (used a recon .50 sniper rifle for the whole fight), and the only things I hit were big, green, and shooting at me in the first place.

No biggie. Killed that settler, then killed the rest when they got mad at me for defending myself. The recruitment beacon will bring more. In the meantime, I need to build more fences.

Sheathe your weapon. It can stop some battles (SPOILERISH - highlight to see "one in particular where you want to keep a raider type alive") when you have accidentally angered someone.
 
That was actually one of the first things I tried. Then I figured, who needs Mr Abernathy anyway. Then that escalated to "you're all replaceable, stop shooting at me". Now I just have to wait for the recruitment beacon to do it's thing.
 
That was actually one of the first things I tried. Then I figured, who needs Mr Abernathy anyway. Then that escalated to "you're all replaceable, stop shooting at me". Now I just have to wait for the recruitment beacon to do it's thing.

I like the way you think.
 
While you guys were havin the time of your lives, building settlements and connecting power lines and scrapping stuff for screws and cooking up adhesive... All I did was fly a heli around with a sawed off and blast people in the face. Then I got in this boring car chase and jumped in the vehicle from my car and stabbed the dude in the throat and stole his cargo.

Then I just defused some lame bombs and went through the menial task of shooting everyone within 100 miles in the face.

Obviously I'm doing video games wrong.
 
...So far, however, I do not get the same sense of desolation that I got from FO3.

Yes. This to me is the biggest difference. FO3 was much more sparse. That game really creeped me out to play. You never felt safe just walking. You almost never saw anyone, and when you did, they almost always wanted to kill you. And some of the places you came across that had blood and body parts smeared all over the walls...just a creepy as hell vibe.

To this day, that game had the creepiest vibe to me.

FO4 is much more populated and there are actually civilizations to encounter.
 
Yes. This to me is the biggest difference. FO3 was much more sparse. That game really creeped me out to play. You never felt safe just walking. You almost never saw anyone, and when you did, they almost always wanted to kill you. And some of the places you came across that had blood and body parts smeared all over the walls...just a creepy as hell vibe.

To this day, that game had the creepiest vibe to me.

FO4 is much more populated and there are actually civilizations to encounter.

Of course, I can't recall the exact circumstances, but I've had a couple of "holy crap, this is creepy/twisted/sick" moments in FO4 so far.

For me, the biggest creep-boost from 3 to 4 is the way the ghouls are just lying around until you "wake them up." I've learned to headshot every dead body I see before getting too close. I also dig the way they slither from overhead and through windows.
 
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