drainbamage
Keep HBT weird.
One seemingly minor feature of Black Ops that I miss in the MW series is the dive-to-prone function. It comes in pretty handy in multiplayer modes like Domination and HQ. I don't know why it didn't show up in MW.
One seemingly minor feature of Black Ops that I miss in the MW series is the dive-to-prone function. It comes in pretty handy in multiplayer modes like Domination and HQ. I don't know why it didn't show up in MW.
Pratzie said:Two different developers. Treyarch develops Black Ops, Infinity Ward develops MW. Two different companies working on different aspects of the series owned by Activision.
Thats why u can find subtle differences in each version. The dive to prone feature for BO is one example. Another are the different score streak tiers for MW where progress on one resets when you die, the other doesn't. Each is particular to the select COD version.
Ah, good point. Cheers!
Pratzie said:I'd love to see them cross some of their features, but doubt it'll happen. Big $$$ in gaming, especially since each release ousts the previous with money made.
I have been playing a lot of HC Kill Confirmed. Just running around with pistols.
That's about all I play.
I run the peacekeeper with quick draw and suppressor. Then extreme conditioning, lightweight and dexterity.
I've been meaning to set up a pistol class. Those things pull stupid fast and have way too much range on HC. My gt is Hoppy IPA - send me an invite if you wanna get a round or 2 in.
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