241 said:You guys are super talented. I have no idea what I'm doing with this app
I did use it for brewing stuff like my single tier, but the most involved project I ever accomplished was a scale exact model of my house complete with inside walls, floors, etc...
Daves69 said:Are you guys using the free/personal license or do you have a paid copy?
The personal version is plenty for these types of projects.
SC,A little off topic, but dealing wit C A D design, me thinks.
How would a fellow obtain an "IGES" file, for use in a router program?
Keep in mind, I'm NOT tech savvy at all when dealing with computers, and NO experience with C A D!
You could say that I'm "on the information dirt road".
I need an outline of a state for the router program, to make a pattern for a metal casting program.
Any guidance for the "unwashed"?
Thanks!
This program just takes practice. I have no CAD experience or anything, but it is eventually way easier than drawing, and your measurements are all there for you. I have designed my basement bar and movie theatre, my bathroom, my coldbox/draft system. It just takes time. So..for all you who are intimidated by it, start slow. OH and YouTube has great videos and tutorials to get you started.
The biggest problem i have with it is I have experience using tools like 3dsMax and i keep expecting it to operate like that tool does with some of its basic functionality but they dont quite operate the same so i get flustered and stop lol..
I need to spend more time on it though to build my keezer idea.
mattd2 said:I agree, having CAD experience seems to be a con, not a pro, for learning sketchup. i too try and use it every 6 months or so and get frustrated when I extrude a solid to find that it is in fact not solid and just 6 2D rectangles
CAD experience is actually very helpful for SketchUp if you know what you are doing. You can import 3D DWG files straight into Sketchup if you've already drawn something in CAD. Also, say you drew a floor plan in CAD, all you have to do is import it into Sketchup, connect a line or two and then extrude it up, punch out windows and doors, etc.
Here are some SketchUp examples I've done with VRay. The image with the Austin tower and the woman in it was done in S.U. & VRay, but the background image and the woman was obviously Photoshopped in.
mattd2 said:My point was sketchup to me seems to be about surfaces not solids. I guess I should have clarified by saying machinanry/componant oriented CAD, as I don't know what the arcitectural CAD softwares behave like To me if I want to make a block with a hole through the block in each face I would: 1) Draw a square 2) Extrude the square up to a cube 3) draw a circle on 3 faces 4) Extrude (remove material) each circle through to the opposite face. How would you get the same object in sketchup
1. Draw the square.
2. Extrude/pull the square to shape.
3. Draw a circle at the midpoint of the x, y, and z face
4. Extrude/pull the circles into a cylinder each
5. Intersect the cylinders with the cube and each of the other cylinders
6. Delete the faces inside of the cylinders.
It's more steps, but doable. I actually used this technique a lot for many of my tri-clamp models I use as system components.
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