I wonder why adding maltodextrin(MD) to a recipe in Beersmith raises the OG (as it should, I presume), does not change the FG, and increases the estimated amount of alcohol in the recipe? Surely Beersmith can not mean that MD is 100% fermentable.
Adding maltodextrin to the recipe makes it hard to dial in the process, because I can not calculate alcohol or attenuation/FG properly. Which tempts me to exclude dextrins, but I like to add extra body to extract beers below 1.055.
Some say MD is 16% fermentable, but I believe it is 0%. I added 1/2# MD to my last batch and the estimated OG was off(could be other factors), the FG (1.012) was spot on by Beersmith but did not change due to MD (extract ESB of 1.055).
Is the best way to solve this to make/add a new ingredient in the software and change fermentability parameters?
Thanks for any help
Adding maltodextrin to the recipe makes it hard to dial in the process, because I can not calculate alcohol or attenuation/FG properly. Which tempts me to exclude dextrins, but I like to add extra body to extract beers below 1.055.
Some say MD is 16% fermentable, but I believe it is 0%. I added 1/2# MD to my last batch and the estimated OG was off(could be other factors), the FG (1.012) was spot on by Beersmith but did not change due to MD (extract ESB of 1.055).
Is the best way to solve this to make/add a new ingredient in the software and change fermentability parameters?
Thanks for any help