Replaying the dragonage and mass effect games till i get andromeda, also preordered "full throttle" remake from gog.com
Replaying the dragonage and mass effect games till i get andromeda, also preordered "full throttle" remake from gog.com
My daughter and I have been playing the hell out of Horizon Zero Dawn. Really well made game.
Also, this Penny Arcade strip is pretty accurate:
I've heard it's good, and that the protagonist is considered one of the best video game characters we've had in quite a while. Have you got an elevator spiel to sell us on the game in 30 seconds or less?
...
Anyone pick up the Nintendo Switch yet? Breath of the Wild is KILLER
My favorite game since witcher 3, the more I play the more I'm hooked. Premise is Ygrette meets farcry 4 meets terminator animals. It's very intuitive and just the right level of challenging.
Got mine release day, as well as Breath of the Wild. LOVE IT. Really incredible game.
My ONE tiny complaint... as much as I love it, it kind of doesn't "feel" like a Zelda game... the mechanics and gameplay are much different than any other Zelda game. I mean, no rolling? No collecting money in grass and pots? Weapons that BREAK???
"no rolling?" - I'll allow it - rolling wasn't really a thing before OoT.
"No collecting money in grass and pots?" - Sacrilege!
"Weapons that BREAK???" - Biggoron's Sword, maybe?
I've heard it's great, and I've heard that it's kind of Zelda meets open-world games like GTA. Zelda's always been pretty open-world already, so maybe they adopted other, less positive (or less Zelda) aspects of those games? I'm behind on my Zelda intake anyway - I've played the two DS games but nothing on the Wii, Wii U, 3DS, or Switch, so we'll see if I ever end up getting around to Breath of the Wild...
Yeah, but OoT was the first 3D/open world Zelda, and rolling became pretty important to getting around slightly faster than walking (or riding). Plus, there's something special about running/rolling through a field... "Ha! Hee! HYAH! Ha! Hee! HYAH!"
The money thing is really weird in BotW... you pretty much have to mine rocks and collect monster bits to sell for rupees. There's VERY few rupees out in the world. No monsters drop them, and very few chests have them. At least if you find a chest with money, it's usually purple or better.
No Biggoron sword (yet, at least), and even the strongest weapons I've found have broken. Maybe not as quickly as the Moblin/Bobokin wood weapons, but quicker than I would like. I mean, when I have to collect a ton of Ancient Parts and spend 1K+ rupees on what's supposed to be the strongest weapons in the game, they should last!!! Now, I haven't been able to pull the Master Sword yet, but if that thing can break, I'm done. [emoji31]
I'm getting used to the new format, but it's still a little weird. The closest thing I can compare it to would be Xenoblade Chronicles, which is an incredible game, but a different format. If you can, play Twilight Princess, Skyward Sword, and Windwaker. All three are excellent, and I'd say Twilight Princess is as close to as good as OoT as you can get.
Got mine release day, as well as Breath of the Wild. LOVE IT. Really incredible game.
My ONE tiny complaint... as much as I love it, it kind of doesn't "feel" like a Zelda game... the mechanics and gameplay are much different than any other Zelda game. I mean, no rolling? No collecting money in grass and pots? Weapons that BREAK???
It feels like a Zelda game, just with a very distinctive twist. One that I personally like. The open world nature of the game is truly amazing. I haven't really been doing quests, just exploring the world and taking things in, beating shrines when I can.
Enter your email address to join: