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Finally using Beer Smith properly
I have never really utilized all the functions of Beer Smith. I finally took inventory on all my brewing ingredients and put them into the program. When I put together the brews I want to do this weekend, I just hit the add to shopping cart list, and BAM, all the items I need were put in there. Everything I have as well as what I need to buy. Now I can remove all the items I don't need and print it out, and have just a regular shopping list. :ban: This is so cool. I wish I would have started using this much earlier.
Also I can "remove" the items from my inventory, with one click, and then my inventory will remain complete and current. I just need to keep doing it now. Happy brewing :mug: |
Yep. Can be useful.
Until you forget to update, remove, or god forbid remove twice after forgetting you had already removed.... |
I have always liked that feature.
The only thing now are the horrible calculation issues that affect the water used. Once those are fixed it might be good again. |
The only thing I don't like about the inventory function is the inability to make changes to the AA% of hops. I think a good upgrade would be not just the ability to change the AA% in inventory, and then for the system to change the amount of hops you need by comparing the recipe AA% to what's in stock.
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I might not just understand what you are saying though. Wouldn't be the first time. |
You can change them in the recipe, but you can't change them in inventory. So, if your recipe calls for a bittering hop with 12% AA, and the hop you have in inventory is only 9% AA, you'll need more of it. You'll have to know what your real AA% for each hop every time you brew, instead of relying on BeerSmith, because you're going to have to adjust the amount and AA% every time you use a hop. There's no point in having a hop inventory if you have to override it every time.
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