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Old 02-11-2010, 03:20 AM   #141
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You are staring to get mainstream support now....

friend of a friend sent to me - he saw it on Lifehack and knows I brew , and I have posted on our club board too....

From my first impressions , the sw is well written and easy to use.

Will try and run it in parallel to Promash at my next brew day to compare

Good luck with this project, wish I had seen it earlier...

As I have had fun on the beta teams of Brewtimer, and the BCS - 460 plc programmable Brew computer.....



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Old 02-11-2010, 06:51 AM   #142
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Is this a cool thing? I'm only 24, so I feel like I should know what this is!
sup /B/


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Old 02-11-2010, 04:35 PM   #143
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Your efficiency _is_ the compensation. Setting your efficiency to something less than 100% means you're acknowledging that you and your setup aren't perfect. If you have a handle on your efficiency, then when you put it into the program, you'll get accurate predictions of the OG you'll see on the actual brew day. Getting 100% efficiency is not the goal. If you were achieving that, then you'd be crushing your grain into flour and ending up with tasteless beer. The important thing is that you're consistent in your process and therefore have a constant efficiency from batch to batch. Of course, I could be misunderstanding you.
I understand Brewtarget will change the expected gravities when changing the efficiency, but it also changes the profile of the beer (ie, from balanced to "hoppy" or what have you). Shouldn't I be compensating something else (grain amounts, volumes, ect.) in order to get back to "balanced"? Do I have to "play" with the recipe to get it backed to balanced or can Brewtarget do that for me too?

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Old 02-11-2010, 04:46 PM   #144
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I understand Brewtarget will change the expected gravities when changing the efficiency, but it also changes the profile of the beer (ie, from balanced to "hoppy" or what have you). Shouldn't I be compensating something else (grain amounts, volumes, ect.) in order to get back to "balanced"? Do I have to "play" with the recipe to get it backed to balanced or can Brewtarget do that for me too?
Yeah, you gotta play with it if you change the efficiency. The real goal of brewtarget is to generate a recipe from a set of constraints you specify (like color, gravity, grains, etc.). This won't be hard to do since I already can "generate" a recipe by hand using simple matrix algebra, but until I get that integrated, you just gotta play with it like with all the other recipe programs.

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Congrats on the new fame
Thanks! Although, I'm kinda scared since so many more users means so many more bugs and answering so many more questions.

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Originally Posted by ThreeDogsNE
I'm an Ubuntu noobie, running the AMD 64 version of 8.04 (because 9.10 will not run on my computer - dies on boot every time). When I download the .deb version I get a "wrong architecture" error message. Can someone walk a noob through the steps I need to take to get this to run on my computer?
I'll start building 64 bit versions so this won't happen in the future. Try this and tell me if it works:

Code:
sudo aptitude install ia32-libs
dpkg -i --force-architecture brewtarget_1.2-1_i386.deb
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Old 02-11-2010, 05:08 PM   #145
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Rocketman,

Again I can't tell you how great it is to finally get some good open source brewing software for Linux. I have successfully compiled it on Ubuntu 9.10, Xubuntu 9.10 & Freebsd 8.0. Next I am going to try to compile it on my "new" Puppy Linux machine that I am putting in the brewery.

I know the license is GNU, but I wanted to get your okay to hand out Brewtarget CDs to the members of my brew club.

Also, if you are available I would love to have you come out (St. Charles, IL) to give our brew club a demo of the software, discuss feature enhancements and drink some beer with us.

PM if you're interested.

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Old 02-11-2010, 05:10 PM   #146
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This is good stuff. I have Beersmith and generally use Windows, but am familiar with Linux Server to a certain degree. But my friend, who I am trying to get more involved in brewing, pretty much only uses Windows when he has to. He would probably appreciate an Open-Source Linux product.

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Old 02-11-2010, 05:19 PM   #147
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Rocketman,

Again I can't tell you how great it is to finally get some good open source brewing software for Linux. I have successfully compiled it on Ubuntu 9.10, Xubuntu 9.10 & Freebsd 8.0. Next I am going to try to compile it on my "new" Puppy Linux machine that I am putting in the brewery.

I know the license is GNU, but I wanted to get your okay to hand out Brewtarget CDs to the members of my brew club.

Also, if you are available I would love to have you come out (St. Charles, IL) to give our brew club a demo of the software, discuss feature enhancements and drink some beer with us.

PM if you're interested.
Do it with one of those bootable distro disks so you can introduce them to Linux at the same time. I think they call them 'live' editions or something like that.
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Old 02-11-2010, 05:22 PM   #148
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Do it with one of those bootable distro disks so you can introduce them to Linux at the same time. I think they call them 'live' editions or something like that.
That's a great idea! If I made a Puppy Linux 'Pupet'(sp?) it would run on just about anything. Great for a brewery computer.
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Old 02-11-2010, 05:25 PM   #149
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I know the license is GNU, but I wanted to get your okay to hand out Brewtarget CDs to the members of my brew club.
Go for it. Since you can build it from source, give them the latest version out of the repository since it contains some bug fixes as well as an extra feature or two. For anyone else who wants to distribute it, please, by all means do it.

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Also, if you are available I would love to have you come out (St. Charles, IL) to give our brew club a demo of the software, discuss feature enhancements and drink some beer with us.

PM if you're interested.
Ok, I'll PM you.
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Old 02-11-2010, 06:19 PM   #150
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Originally Posted by rocketman768 View Post
Yeah, you gotta play with it if you change the efficiency. The real goal of brewtarget is to generate a recipe from a set of constraints you specify (like color, gravity, grains, etc.). This won't be hard to do since I already can "generate" a recipe by hand using simple matrix algebra, but until I get that integrated, you just gotta play with it like with all the other recipe programs.
NOW I GET IT

It would be nice if the program could do that for you. Especially for us beginner AG'ers that don't know squat.

If you need someone to "idot" proof it for you, I'm your idot


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